Introduction In all things sci-fi, spaceships will become a pivotal point of each story show as our main protagonists need something to get from galaxy to galaxy with! However, these […]
Developer Sessions are a series of videos in which we will go in-depth into the development of Star Shredders.
Overview To coincide with the release of our remastered update of STAR SHREDDERS to Steam, we wanted to highlight some areas to think about whilst developing a game using Unity. […]
World Influences – Roytera
Introduction Whilst developing our worlds shown in STAR SHREDDERS, we always are inspired by our old games and films and the captivating settings that were visualised. The idea of a […]
Developer Sessions will be a special series of videos in which we will go in-depth into the development of Star Shredders. From initial mood boards, game design frameworks to animations, […]