Overview To coincide with the release of our remastered update of STAR SHREDDERS to Steam, we wanted to highlight some areas to think about whilst developing a game using Unity. […]
Developer Sessions
Developer Sessions are a series of videos in which we will go in-depth into the development of Star Shredders.
World Influences – Roytera
Introduction Whilst developing our worlds shown in STAR SHREDDERS, we always are inspired by our old games and films and the captivating settings that were visualised. The idea of a […]
Developer Sessions
Developer Sessions will be a special series of videos in which we will go in-depth into the development of Star Shredders. From initial mood boards, game design frameworks to animations, […]